Tier 8 - Low Power You'll rarely find commanders which are part of a fast combo or which generate card advantage (like card draw etc.) and because of that you'll find a lot of combat based commanders like in Tier 6, but worse
By doubling that each turn, you can easily take players out more quickly
That isnt to say that none of the other cards will end up being expensive or important in Eternal formats, but Im not going to spend a bunch of time going over the possible upside of, say, Custodi Lich
Bloodthirster also has flying and trample, meaning the six power it boasts can only be blocked by other flying creatures and those with reach, and any damage your opponent cant block goes through
Nonfoil cards: Foil cards: Like I said, compared to other recent sets, INR has relatively easy pulls
It also gives us a tool to unban cards to try them or nudge around cards without a ban needed